The Vray render view is a lot more useful overall than the Maya framebuffer, over which mental ray has no control unfortunately. Here are some of the advantages that I found to be extremely beneficial in everyday use: Vray Advantages ![]() So far, my experience with Vray has been mostly very good, and I find it significantly better than the mental ray experience in Maya. Over the past few months I have been playing around with Vray for Maya, and also with adapting the material design method popularized by Grant Warwick to a Maya workflow.
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